PSO2 Has Been Ported Into The NGS

  • Personal speculation: Phantasy Star Online 2 Meseta has been ported into the NGS engine to keep players occupied involving NGS content releases. No new content will probably be released to it outside of makeup, of which will be obtained/ported out of NGS events/scratches to get folks to perform with that. It'll be removed after a couple of years after all of the players have migrated and the only individuals in the PSO2 cubes are diehards holdouts/nostalgia. Probably. It's a brand new game so chances are similar to any Online RPG the initial release will not have much in regards to an endgame for those players that hit maximum level on day 1. It'll be wonderful to just switch cubes anytime I want struck up an older UQ though. There's never a reason to not visit magatsu.

    Fantastic FAQ, answers a lot of my first doubts.

    Gosh, this looks so complex. On the 1 hand, kudos for keeping the original game intact so that there won't be a riot over changes people don't like. But on the other hand, since they're remaking base PSO2 visuals anyhow, I wish they'd only go 100 percent and synchronize character models completely. Giving old players some free fashion items and unlocks would be enough to bribe everyone to take the new system.

    Synchronizing 100% personality models does not seem simple. The dilemma is that the older outfits and coating wear are modeled to match the older pso2 body. That is unlikely to happen. Well, I mean that I would be ready to shed a certain percentage of those cosmetics to help keep things intact PSO2 buying meseta across versions. Provided that there's a steady feed of cool new stuff to replace it, I do not mind. I always rotate out my older looks anyhow. As long as the character versions translate 1:1 it'll still feel like mine.